Lament is 16+ for topics such as: mild gore, alcohol use, mentions of death, violence, suicide, vulgar language, hallucinations, vomiting, and overall poor mental health.

For two years, nightmares have plagued you, stealing away the solace of sleep. Images of the raging sea, a small, strange, town, the forest. You recognize these as omens, foreboding and demanding your attention. You pack up and leave, desperate for some peace and clarity.

Hazelbrooke now stands before you, shrouded in fog and beckoning to lose yourself to its secrets like a siren's call.

What will you find? Who will you trust? Will the nightmares end now that you stand in the maw of your torment? Or will you succumb to the crushing weight of sleep, lulling you into its embrace and closing your eyes for good?

۵ Heavily customize gender, pronouns, looks, and personality

۵ Find out the town's secret

۵ Explore new relationships...or not...

۵ Find collectables

۵ Multiple endings

Zell Sonnet (He/Him)

Zell is the recluse in the woods that comes off as shy and quiet. He claims to be quite knowledgeable surviving off the land, aided by the fact he actually does. He likes lending a hand and would protect the ones he loves most at all costs.

Yuqo Evatt (Any pronouns)

Yuqo is the sly and flirty individual that often gets in a bit of trouble. They like stirring up a bit of chaos to make the seemingly boring small town a bit more lively. They are extremely loyal and would follow the ones they love to the ends of the earth.

Uri Blythe (She/Her)

The Ghost of Hazelbrooke. Uri is the enigmatic girl that no one seems to know much about, despite her popping up frequently around the town like a whisper. She seems to mind her own business and keep a low profile, but when it comes to the one she loves, she would do anything to make them happy.

StatusIn development
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(7 total ratings)
Authorillusion
GenreInteractive Fiction
Made withTwine
TagsLGBT, Meaningful Choices, Psychological Horror, Romance, Story Rich, Text based, Twine
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse, Smartphone
LinksBlog

Comments

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(+1)

Mysteries are always hard to judge until they are resolved but I'm intrigued.

(1 edit) (+3)

i hope i do not disappoint !

(+6)

I'm intrigued as to where this goes, excited to see! Just a small suggestion but maybe change the colour of the choice options, I'm a little hard of sight and struggled a little to notice them at times.

(+2)

fixed ! thanks for the feedback

(2 edits) (+2)

Hi the option to open full screen is missing.

Edit: Okay so, I tried to read some of it (I'll probably read the rest once we can open the game up fully)and right away,I like it, it's interesting so far, I can tell this will be super good!! 

Feedback: One thing I noticed instantly is, we can choose to be mute.Yet, something that I've come to notice that many IF writers do is, forget to mention how MC is communicating; causing it to come off as if they're outwardly speaking- or the use of terms that suggest MC actually did verbally communicate. Ofc it's just the beginning, so you may have already planned to rework that- yet just in case I still wanted to mention it.

Lastly, the actual Itch.io post is hard to read due to the dark words on the darker toned background.I had to highlight the section to see it.

hi , yes i fixed the text being hard to read and the mute options will come later. i am currently working on that - and yes there will be mute distinctions of communication. thanks for the feedback !